The shamelessness of tab-mania
Posted on 2008-07-18 • (2)
Image courtesy of OgMaciel
GNOME people had so much fun lately with jokes on notebook tabs. While some are obvious jokes (like d-bus one and tab on tab), some of the mock-ups really look realistic: gcalctool, banshee, pidgin, totem, empathy, panel, and possibly there are more.
None except Nautilus is real.
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Games on … (ahem) … Linux
Posted on 2008-03-29 • (3)
Subscribing to HappyPenguin RSS feed might be an error. I just keep reading the same game descriptions over and over (and yawning). Finally, finding myself so bored, I decided to summarize the game descriptions. These patterns should fit more than half of all games listed in Happypenguin:
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Time to give KDE a try
Posted on 2007-03-01 • (4)
When last time somebody told me QT4 has support for vertical text and is using UCS4 internally, some impulse happens in my mind, though no action yet — probably it’s time to reconsider KDE again. During old days, one reason to abandon KDE is it’s inferior in terms of L10N and I18N — doesn’t support Hong Kong characters (QT3 using UCS2 only), translation is plain crap, etc. But things do change from time to time.
Right now what I can see from GNOME is just a small bunch of people keep fixing bug and adding more and more apps into core (the difference between 2.16 and 2.18 is basically a few development related applications), but no REAL INNOVATION. Well, they are superior in one way — taking others’ technology, copy it, and broadcast to the world that it’s their own greatest innovation since the wheel. The spatial mode of Nautilus is a well-known great example.
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創意的年代
Posted on 2006-05-15 • (1)
今時今日,甚麼都一定要有創意才行。例如,每次有新的電影上畫,隨之而來的必定是一套相應的遊戲(例如 Harry Potter 和 Lord of[......]